glmark2: update to 2023.01.
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From d1ca3f53c96dc8a4048b17dc16147a8fac782d4a Mon Sep 17 00:00:00 2001
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From: Alexandros Frantzis <alexandros.frantzis@collabora.com>
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Date: Mon, 14 Feb 2022 13:54:09 +0200
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Subject: [PATCH] libmatrix: Add missing <utility> include
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Fixes compilation with GCC 12.
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Fixes #169
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---
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src/libmatrix/program.h | 1 +
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1 file changed, 1 insertion(+)
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diff --git a/src/libmatrix/program.h b/src/libmatrix/program.h
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index f95b470..1c9de08 100644
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--- a/src/libmatrix/program.h
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+++ b/src/libmatrix/program.h
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@@ -15,6 +15,7 @@
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#include <string>
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#include <vector>
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#include <map>
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+#include <utility>
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#include "mat.h"
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// Simple shader container. Abstracts all of the OpenGL bits, but leaves
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@ -1,6 +1,6 @@
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# Template file for 'glmark2'
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pkgname=glmark2
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version=2021.12
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version=2023.01
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revision=1
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build_style=meson
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configure_args="-Dflavors=$(vopt_if wayland 'wayland-gl,wayland-glesv2,')$(vopt_if x11 'x11-gl,x11-glesv2,')drm-gl,drm-glesv2"
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@ -13,7 +13,7 @@ license="GPL-3.0-or-later"
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homepage="https://github.com/glmark2/glmark2"
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changelog="https://raw.githubusercontent.com/glmark2/glmark2/master/NEWS"
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distfiles="https://github.com/glmark2/glmark2/archive/${version}.tar.gz"
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checksum=9f111284b2ef1d3fce91928e249e6ca00796a036831b063a549a0f3b03557a95
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checksum=5479ce8f90fabcfee3b3e8d929f2a68e9669ac223bb4df723963534b47d32dc3
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build_options="wayland x11"
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build_options_default="wayland x11"
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