parent
c637453344
commit
cb04d9f859
@ -11,17 +11,3 @@
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#define LONG_BITS (sizeof(long) * 8)
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#define test_bit(nr, addr) (((1UL << ((nr) % LONG_BITS)) & ((addr)[(nr) / LONG_BITS])) != 0)
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#define NBITS(x) ((((x)-1) / LONG_BITS) + 1)
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diff --git thirdparty/thekla_atlas/nvmath/nvmath.h thirdparty/thekla_atlas/nvmath/nvmath.h
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index f2b6942..5b15bd1 100644
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--- thirdparty/thekla_atlas/nvmath/nvmath.h
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+++ thirdparty/thekla_atlas/nvmath/nvmath.h
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@@ -196,7 +196,7 @@ namespace nv
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{
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#if NV_OS_WIN32 || NV_OS_XBOX || NV_OS_DURANGO
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return _isnan(f) != 0;
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-#elif NV_OS_DARWIN || NV_OS_FREEBSD || NV_OS_OPENBSD || NV_OS_ORBIS
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+#elif NV_OS_DARWIN || NV_OS_FREEBSD || NV_OS_OPENBSD || NV_OS_ORBIS || !defined(__GLIBC__)
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return isnan(f);
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#elif NV_OS_LINUX
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return isnanf(f);
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@ -1,22 +1,22 @@
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# Template file for 'godot'
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pkgname=godot
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version=3.0.6
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version=3.1
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revision=2
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wrksrc="${pkgname}-${version}-stable"
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build_style=scons
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# Godot contains private copies of libraries
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# that already have been packaged elsewhere.
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make_build_args="use_llvm=yes platform=x11 tools=yes target=release_debug dev=no progress=no pulseaudio=no"
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make_build_args="platform=x11 tools=yes target=release_debug dev=no progress=no pulseaudio=no"
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hostmakedepends="pkg-config clang"
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makedepends="
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alsa-lib-devel freetype-devel glu-devel libXcursor-devel libXi-devel
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libXinerama-devel libXrender-devel libXrandr-devel libressl-devel libX11-devel"
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short_desc="A multiplatform 2D and 3D engine"
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short_desc="Multiplatform 2D and 3D engine"
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maintainer="Nick Hahn <nick.hahn@hotmail.de>"
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license="MIT"
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homepage="https://www.godotengine.org/"
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distfiles="https://github.com/godotengine/${pkgname}/archive/${version}-stable.tar.gz"
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checksum=50431e021ee5ec21002cc23435f530f8fde518c6eb7085c9f7f1027abaae2581
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checksum=cd66354b2397f28193ba3add8d8cc5c3562775f662887b56f16de82974f041e3
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nocross=https://build.voidlinux.eu/builders/armv7l_builder/builds/6342/steps/shell_3/logs/stdio
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CFLAGS+=" -fPIE -fPIC"
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@ -37,7 +37,7 @@ do_install() {
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vinstall ${wrksrc}/logo.png 644 /usr/share/pixmaps/ godot.png
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case "$XBPS_TARGET_MACHINE" in
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x86_64*|aarch64*|ppc64*) vbin bin/godot.x11.opt.tools.64.llvm godot;;
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*) vbin bin/godot.x11.opt.tools.32.llvm godot;;
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x86_64*|aarch64*|ppc64*) vbin bin/godot.x11.opt.tools.64 godot;;
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*) vbin bin/godot.x11.opt.tools.32 godot;;
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esac
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}
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