DirectXShaderCompiler: fix build

This commit is contained in:
Đoàn Trần Công Danh 2023-08-26 20:41:34 +07:00
parent 7dba6cb0e0
commit 5ca1942a10

View File

@ -25,6 +25,13 @@ checksum="a52aad3830b4d3e39734455ad7f288ad24e32c006e256d987a0ed44fc54fbd26
218e0f8d100ba09a089582de7a54ae0ebfa08fd8e43b4c8035ef2faa5e0d284a
5809b2f80b67dc231c52da743be37bb46c5ce4a59dde344761f7c4295119750c"
skip_extraction="
${_SPIRV_Headers_commit}.tar.gz
${_SPIRV_Tools_commit}.tar.gz
${_re2_commit}.tar.gz
${_effcee_commit}.tar.gz
"
if [ "$XBPS_TARGET_LIBC" = "musl" ]; then
# Tests on musl would require some patching to be done
# Also some fun with Mutexes. so mt is disabled for now
@ -33,14 +40,10 @@ fi
nocross="fun with cmake and bunlded llvm"
post_extract() {
rmdir -v ${wrksrc}/external/SPIRV-Headers
mv ${wrksrc}/../SPIRV-Headers-${_SPIRV_Headers_commit} ${wrksrc}/external/SPIRV-Headers
rmdir -v ${wrksrc}/external/SPIRV-Tools
mv ${wrksrc}/../SPIRV-Tools-${_SPIRV_Tools_commit} ${wrksrc}/external/SPIRV-Tools
rmdir -v ${wrksrc}/external/re2
mv ${wrksrc}/../re2-${_re2_commit} ${wrksrc}/external/re2
rmdir -v ${wrksrc}/external/effcee
mv ${wrksrc}/../effcee-${_effcee_commit} ${wrksrc}/external/effcee
vsrcextract -C external/SPIRV-Headers ${_SPIRV_Headers_commit}.tar.gz
vsrcextract -C external/SPIRV-Tools ${_SPIRV_Tools_commit}.tar.gz
vsrcextract -C external/re2 ${_re2_commit}.tar.gz
vsrcextract -C external/effcee ${_effcee_commit}.tar.gz
}
do_install() {