# Simple Physics This is a largely physics/math based project that was created for a school project. It is a rendering engine built on SDL that can simulate how rigid bodies interact with each other under gravity. Currently due to time limitations on the project I didn't have enough time to make a full 3D pipeline, so its currently a 2D engine. # Building Building this project requires SDL2 to be installed on your computer. By default the [Makefile](./Makefile) is configured to compile with clang. But can be configured to use another compiler by modifying the value at line 1. Example: `CC = clang` => `CC = gcc` ### Project Sources These were used to learn how to use OpenGL: https://learnopengl.com/ https://lazyfoo.net/tutorials/OpenGL/index.php https://www.khronos.org/registry/OpenGL/index_gl.php https://wiki.libsdl.org/