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updated readme for this branch
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# Simple Physics
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# Simple Physics
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This is a largely physics/math based project that was created for a school project. It is a rendering engine built on OpenGL and
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This is a largely physics/math based project that was created for a school project. It is a rendering engine built on SDL that can simulate how rigid bodies interact with each other under gravity.
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SDL that can simulate how rigid bodies interact with each other under gravity.
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Currently due to time limitations on the project I didn't have enouh time to make a full 3D pipeline, so its currently a 2D engine.
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Currently due to time limitations on the project I didn't have enough time to make a full 3D pipeline, so its currently a 2D engine.
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# Building
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# Building
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Building this project requires OpenGL and SDL2 to be installed on your computer. A graphics card is recommended, but not necessary.
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Building this project requires SDL2 to be installed on your computer.
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By default the [Makefile](./Makefile) is configured to compile with clang. But can be configured to use another compiler by modifying the value at line 1.
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By default the [Makefile](./Makefile) is configured to compile with clang. But can be configured to use another compiler by modifying the value at line 1.
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@ -21,3 +20,5 @@ https://learnopengl.com/
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https://lazyfoo.net/tutorials/OpenGL/index.php
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https://lazyfoo.net/tutorials/OpenGL/index.php
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https://www.khronos.org/registry/OpenGL/index_gl.php
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https://www.khronos.org/registry/OpenGL/index_gl.php
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https://wiki.libsdl.org/
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