From 3cb2c936fd0b4378f59edc6f47318cd0f7fe1bcb Mon Sep 17 00:00:00 2001 From: PoetryInCode <56119766+PoetryInCode@users.noreply.github.com> Date: Wed, 20 May 2020 11:58:33 -0400 Subject: [PATCH] update readme --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index c440ac2..6936f89 100644 --- a/README.md +++ b/README.md @@ -2,6 +2,7 @@ This is a largely physics/math based project that was created for a school project. It is a rendering engine built on OpenGL and SDL that can simulate how rigid bodies interact with each other under gravity. +Currently due to time limitations on the project I didn't have enouh time to make a full 3D pipeline, so its currently a 2D engine. # Building Building this project requires OpenGL and SDL2 to be installed on your computer. A graphics card is recommended, but not necessary.